Magical Skills & Abilities
Apr. 15th, 2020 11:24 am![]() Fire Ball◆Summons a small ball of fire. |
![]() Dragon's Claw◆Flings out small bolts of fire. |
![]() Flamestrike◆Shoots a small bolt of fire forward that burst into flames upon impact. |
![]() Dragon's Tooth◆Drives a sizeable spoke of fire downward on a single target area. |
![]() Lava Font◆◆Summons a small eruption of lava from the earth. |
![]() Flame Burst◆◆Sweeps a small wave of flames forward. |
![]() Burning Retreat◆◆Rushes the caster backwards, leaving behind a trail of flames. |
![]() Phoenix◆◆Creates two outward sweeping bursts of flame. |
![]() Flame Wall◆◆Forms a intense wall of flames. |
![]() Burning Speed◆◆Drives the caster forward leaving a trail of flames. |
![]() Ring of Fire◆◆Creates a ring of flames. |
![]() Meteor Shower◆◆◆Calls down a shower of fire bolts on a wide area. |
![]() Fire Grab◆◆◆Drives grasping fingers of fire forward to close around a target. |
![]() Fire Shield◆◆◆Envelops a target in a protective dome of flames. |
![]() Transmute Fire◆◆◆Converts the energy from Flame Shield to cause an outward explosion of intense fire. |
![]() Heat Sync◆◆◆Provides a warm rush of energy and additional vigor for allies. |
![]() Wildfire◆◆◆Releases an intense fiery torrent, burning the area in its path. |
![]() Flame Wave◆◆◆Shoots a barrage of fireballs. |
![]() Fire Storm◆◆◆Rains down a rush of flame spears. |
![]() Overload Fire◆◆◆◆Overloads the caster with fire magic, culminating in a vicious flaming tornado. |
![]() Water Blast◆Summons a small jet of water. |
![]() Vapor Blade◆Flings thin shards of ice forward. |
![]() Cone of Cold◆Sprays a chilling blast of ice forward. |
![]() Ice Shard◆Fires small spears of ice. |
![]() Ice Spike◆◆Drops a large spike of ice. |
![]() Geyser◆◆Creates an erruption of water from the ground. |
![]() Frozen Burst◆◆Detonates a burst of ice from the ground, chilling the immediate area. |
![]() Shatterstone◆◆Casts a cluster of ice that shatters on impact. |
![]() Tidal Surge◆◆Sweeps forward a small wave of water. |
![]() Frozen Ground◆◆◆Freezes the ground and creates a chilling effect. |
![]() Healing Rain◆◆◆Calls down a shower of water in a wide area which soothes superficial injuries. |
![]() Frost Aura◆◆◆Protects a target with a barrier of ice. |
![]() Transmute Frost◆◆◆Rushes a large wave of water forward. |
![]() Cleansing Wave◆◆◆Protects with a focused burst of water. |
![]() Freezing Gust◆◆◆Forces forward a chilling, icy burst of air. |
![]() Comet◆◆◆Drops a heavy comet of ice that shatters into an intense burst of icy mist. |
![]() Water Globe◆◆◆Surges forward an intense wave. |
![]() Ice Globe◆◆◆Envelops a target in a freezing barrier.g:2px;text-transform:uppercase;">Shoots a barrage of fireballs. |
![]() Ice Wall◆◆◆Forms a sturdy wall of ice. |
![]() Overload Water◆◆◆◆Overloads the caster with water magic that numbs superficial injuries and culminates in a final outward burst of water. |
![]() Chain Lightning◆Zaps out a small charge of static electricity. |
![]() Lightning Surge◆Surges out a charge of stunning electricity. |
![]() Arc Lightning◆Casts an arc of electricity. |
![]() Lightning Strike◆Strikes a target with a bolt of lightning. |
![]() Lighting Whip◆Lashes out a tendril of lightning. |
![]() Convergence◆◆Shocks a target with a sharp jolt of electricity. |
![]() Gust◆◆Pushes forward a rush of wind. |
![]() Blinding Flash◆◆Flashes a burst of blinding light. |
![]() Windborne Speed◆◆Imbues allies with a burst of swift movement. |
![]() Static Field◆◆◆Creates an electric field of stunning static energy. |
![]() Shocking Aura◆◆◆Envelops a target in a protective ball of static electricity. |
![]() Transmute Lightning◆◆◆Converts the energy from Shocking Aura to cause an violent outburst of bolts of lightning. |
![]() Ride the Lightning◆◆◆Launches the caster forward and strikes with an lightning burst upon impact. |
![]() Updraft◆◆◆Summons an intense burst of air that launches the target upward. |
![]() Swirling Winds◆◆◆Creates a protective twister of air around a target. |
![]() Gale◆◆◆Creates an offensive twister of air and electricity around a target. |
![]() Cyclone◆◆◆Blasts forward a cyclone that pulls central targets toward its center. |
![]() Lightning Orb◆◆◆Launches a vicious ball of lightning with static, stunning energy. |
![]() Tornado◆◆◆Summons a raging, spinning thunderstorm. |
![]() Overload Air◆◆◆◆Overloads the caster with air magic, summoning a nimbus that repeatedly strikes in a violent thunder storm. |
![]() Stoning◆Hurls a ball of earth. |
![]() Eruption◆Shakes the ground until it causes a small eruption underfoot. |
![]() Stone Shards◆Flings small, sharp shards of earth forward. |
![]() Impale◆Spears a target with a shard of rock. |
![]() Rock Barrier◆◆Envelops a target in a protective stony barrier. |
![]() Hurl◆◆Flings rocks from Rock Barrier out. |
![]() Dust Devil◆◆Blinds a target with a burst of sand. |
![]() Ring of Earth◆◆Launches the caster forward with a small burst of earth and upon impact produces a larger circle of spiking earth. |
![]() Earthen Rush◆◆Rushes the caster leaving behind a cascade of spiking rocks. |
![]() Magnetic Aura◆◆◆Reflects projectiles with a barrier of magnetic energy. |
![]() Transmute Earth◆◆◆Converts the energy from Magnetic Aura to cause an violent explosion of earth and debris. |
![]() Unsteady Ground◆◆◆Creates a line of unsteady earth that is difficult to cross. |
![]() Shockwave◆◆◆Tears a fissure in the earth that cracks outward. |
![]() Earthquake◆◆◆Triggers a quake at the caster's location, knocking down targets in the area. |
![]() Churning Earth◆◆◆Makes the earth churn and roll violently, unleashing a massive seismic wave. |
![]() Magnetic Wave◆◆◆Sends out a magnetic surge to crate a fleeting protective wave. |
![]() Obsidian Flesh◆◆◆Envelops a target in a hard, protective armour of stone. |
![]() Sand Squall◆◆◆Imbudes targets with a surge of magnetic energy making it difficult to pierce, cut, or slash the target's flesh for a short period. |
![]() Dust Storm◆◆◆Summons an aggressive dust storm that whips around a target causing damage and blinding. |
![]() Overload Earth◆◆◆◆Overloads the caster with earth magic, summoning a wave of earth below the caster's feet, leaving behind a dust cyclone. |
![]() Arcane Blast✦Sends out a concentrated blast of Arcane power. |
![]() Arcane Power✦Imbudes nearby targets with a wave of Arcane energy, giving a surge of ferocity. |
![]() Arcane Shield✦Creates a protective shield of Arcane energy, blocking and absorbing attacks. |
![]() Arcane Wave✦Blasts out a wave of Arcane power. |
![]() Cantrip: Armor of Earth✦Protects the caster with a solid armour of earth. |
![]() Cantrip: Cleansing Fire✦Smoothers flames and soothes burns. |
![]() Cantrip: Lightning Flash✦Teleports the caster to another point within a 25 meter radius. |
![]() Cantrip: Mist Form✦Summons a swirl of mist around the caster, leaving a vaporous form in their shape. |
![]() Cantrip: Ether Renewal✦Cures one magic-based negative condition on the caster. |
![]() "Feel the Burn!"✦Casts a fire-imbuded spell, sending out a burning heatwave and grants a short protective Flame Shield to allies. |
![]() "Eye of the Storm!"✦Casts an air-imbuded spell, sending out a burst of electric power to energise allies and increases movement speed for a short while. |
![]() "Aftershock!"✦Casts an earth-imbuded spell, rocking the earth with a magnetic shockwave and grants a Magentic Shield to allies. |
![]() "Flash-Freeze!"✦Casts an ice-imbuded spell, unleashing a torrent of ice, chilling enemies who cannot escape and grant Frost Aura to allies in range. |
![]() "Rebound!"✦Casts an Arcane-infused spell, absorbing a single, heavy damage blow and bursts into an energising surge for the protective target. |